<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>Shawn McClelland</title><description>Writing on design, engineering, and the space between.</description><link>https://shawnmcclelland.com/</link><item><title>Designing on Principle</title><link>https://shawnmcclelland.com/writing/inventing-on-principle/</link><guid isPermaLink="true">https://shawnmcclelland.com/writing/inventing-on-principle/</guid><description>Why Building Is Thinking</description><pubDate>Wed, 01 Apr 2026 00:00:00 GMT</pubDate></item><item><title>Velocity Requires Direction</title><link>https://shawnmcclelland.com/writing/velocity/</link><guid isPermaLink="true">https://shawnmcclelland.com/writing/velocity/</guid><description>Companies that treat AI as a replacement for product and design thinking are going to produce a lot of fast, mediocre, undifferentiated product.</description><pubDate>Sat, 15 Mar 2025 00:00:00 GMT</pubDate></item><item><title>Design Thinking Isn&apos;t Dead. It Just Needs Other People in the Room.</title><link>https://shawnmcclelland.com/writing/design-thinking/</link><guid isPermaLink="true">https://shawnmcclelland.com/writing/design-thinking/</guid><description>On the Double Diamond, the Stingray, and why co-design is the only honest response to AI. The problem was never the framework. It&apos;s who&apos;s in the room when decisions get made.</description><pubDate>Mon, 10 Feb 2025 00:00:00 GMT</pubDate></item><item><title>The Invisible Hand of Animation Timing</title><link>https://shawnmcclelland.com/writing/illusion-of-life/</link><guid isPermaLink="true">https://shawnmcclelland.com/writing/illusion-of-life/</guid><description>Most interface animations fail not because they&apos;re wrong, but because they&apos;re arbitrary. Timing is a design decision, and like most design decisions, it benefits from constraints.</description><pubDate>Sun, 03 Nov 2024 00:00:00 GMT</pubDate></item><item><title>Against Design Systems Orthodoxy</title><link>https://shawnmcclelland.com/writing/design-systems/</link><guid isPermaLink="true">https://shawnmcclelland.com/writing/design-systems/</guid><description>Design systems have become the dominant paradigm in product design. They&apos;ve also become a kind of dogma — one that optimises for consistency at the expense of the thing consistency is supposed to serve.</description><pubDate>Thu, 12 Sep 2024 00:00:00 GMT</pubDate></item></channel></rss>